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Post by ScruffyDuck on Dec 11, 2005 10:39:48 GMT -5
May be of interest. It is a follow up to my original Tutorial on using SBuilder to regress an Airfield to an earlier time. It builds on from that tutorial and describes adding modified landclass around the airfield and adding an access road using VTP2 lines. It is available from the Other Stuff section of my site www.scruffyduck.plus.com and you can get the original tutorial there are well. I am uploading this one to AVSIM also. All feedback much appreciated
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Post by froggy on Dec 11, 2005 12:12:09 GMT -5
Just what I've been waiting for - thanks Jon ;D
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pooch
Flightsimmer
Posts: 93
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Post by pooch on Dec 11, 2005 17:07:45 GMT -5
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Post by ScruffyDuck on Dec 11, 2005 17:43:05 GMT -5
Sleep? what's that then
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Post by Admin on Dec 11, 2005 17:46:17 GMT -5
Thanks Jon, Some good reading for those long Winter nights
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Post by Roger on Dec 11, 2005 18:07:47 GMT -5
With all the stuff you're putting out Jon, I'll have to read it all and maybe one day make a retro Manchester airport...or Ringway as it was then.
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Post by simonovman on Dec 11, 2005 21:25:02 GMT -5
This is really a good thing that you're doing, Jon. Maybe it will give somebody the confidence to go ahead and try this stuff.
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Post by ScruffyDuck on Dec 12, 2005 2:41:24 GMT -5
Thanks Guys If there is a particular tutorial you would find helpful (and I know how to do it ) then let me know. I have in mind 1) Using textured polygons 2) Adding 3d objects 3) How to make EZ Scenery libraries (and other mdl objects) available to SBuilder - Scott Gridley has told me how and I am working on a small utility to make it easier Anything else?
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Post by Admin on Dec 12, 2005 11:28:28 GMT -5
1) Using textured polygons 2) Adding 3d objects 3) How to make EZ Scenery libraries (and other mdl objects) available to SBuilder - Scott Gridley has told me how and I am working on a small utility to make it easier Those 3 will be wonderful additions. Thanks.
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Post by ScruffyDuck on Dec 12, 2005 12:51:18 GMT -5
Your wish is my command Tom See post on the Textured Poly Tutorial
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