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Post by ScruffyDuck on Dec 12, 2005 12:52:58 GMT -5
OK I am on a roll and pulling together a bunch of stuff that has been lying around.
The third Tutoral on using Sbuilder. This one looks at using Textured Polygons to create airport ground features. It uses the project file created in the first tutorial as the basis and replaces the land class runways and airfield with ones made using textured polys. I also cover flattens and a bit about creating slopes.
available now on my site and AVSIM shortly
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Post by simonovman on Dec 12, 2005 13:14:53 GMT -5
Hoss, while you're being so helpful, mind telling us where you got that Bubba in the overalls who's standing around at your Miami airport? The one who looks like Junior Samples? He's priceless!
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Post by ScruffyDuck on Dec 12, 2005 13:46:37 GMT -5
my_peeps.zip by Martin Strong - available on AVSIM - he is something else! - you will also find him standing by the pumps at the gas station in Crestview If you get him at the right angle he is watching the nice lady by her car
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