|
Post by Tom Constantine on Aug 11, 2010 13:48:39 GMT -5
|
|
|
Post by Keith on Aug 11, 2010 18:45:29 GMT -5
Well... that news will save me a good deal of money. I can not put all my ear-marked Carenado money into buying Ammo for my Cowboy Action Shooting hobby.
|
|
|
Post by Tom Constantine on Aug 11, 2010 21:18:08 GMT -5
Its too bad that their sales had fallen to the point that FS9 development was no longer worth it to them, but they held on longer than most. And of course those man-hours will now be diverted to FSX so those who have moved on will get more aircraft, faster. People like me who still fly both (and FSGW) will have mixed emotions.
|
|
|
Post by windrunner on Aug 12, 2010 1:41:35 GMT -5
Oh well, that was going to happen eventually. Yes, they kept the FS9 guys updated more than any other brand and that makes them honor.
Adios amigos!
|
|
|
Post by Dan on Aug 12, 2010 3:28:07 GMT -5
I kinda expected this . . . They had that sale recently for 'all' FS9 stuff - felt like a closeout in a way. I bought the 185 Bush for $13 something and it's great, but the dynamics aren't up to their standards - that was another clue that they weren't spending a lot of time with FS9. So, while I've always enjoyed their excellent workmanship, my first reaction yesterday afternoon was 'to hell with them' but, after thinking about it for the past 12 hours or so and flying the Bush for awhile, I've decided to buy the few planes that I don't have and then . . . 'to hell with 'em'!! Dan …it’s great being a kid again – without the glue! ;D
|
|
|
Post by Keith on Aug 12, 2010 9:21:07 GMT -5
Well, my PC has no problem running FSX even at high quality settings.... only thing is I really don't like it much. I do like the new ATC and the graphics are great but the thing that always makes me close a flight is the way the interface flows. I am used to the traditional way MSFS has worked for the past few versions and now it's all different. Maybe I could "make" myself get used to it. However, with the new Carenado Caravan looking so good that may be the one thing that forces me to change over. Honestly, I haven't really taken a really good (and complete) FS flight in well over a year. For nearly 8 years I was using FS at least 6-8 hours a week and now I hardly even pass the FS Shortcut Icon in my program groups. I guess with real-world flying and other projects FS has been archived for me. Plus, developing for the sim has taken the fun out of it a good bit as well.
|
|
|
Post by beana51 on Aug 12, 2010 11:42:39 GMT -5
As far as I'm concerned,and its only my opinion,I have stopped running after the elusive rabbit.....I dabble in FSX,but not fully immersed,I have my FS9,as all do, its no longer the plain wrapper we all got,I am eternally appreciative of the whole art and creative people who enrich our Sim experance...Gifts gallore!..Labors of love! Unselfish sharing!.Yes I have purchased Stuff also...How can anyone not be moved by those efforts??...yet ,today,I find my self,more and more, going to the wonderful world of Bill Lyons.It has everything,mostly great creative talent. Coupled with a users imagination,its timeless!,Really there is nothing really new since!,repetitions,subtle changes,different angles of view, Promises,meaningless acquisitions,our unbridled anticipation for something thats not there,..chaseing the rabbit!!for nothing that is earth shattering...rather than enjoying what we have!...FSX ,to me will always be disappointing,it Promises ,hints,like a Strip show,but never revels all..for there is nothing else...Is That All THERE Is???...I remember clearly on here the massive criticism of it at its debut..........No,!! enough!,Too much Money,seeking technology that may never exist,or a product that cannot deliever!!.....LIKE trying to make a Toyota in to Ferrari...It Cannot happen.!!.......Untill that time a truly new Sim comes along,with all we are looking for,I am staying with my basic ,Standard,FS9,in its enhanced form!!...... This, along with all those who do,and especially with all those who made it great,and are continuing to do aso!...Only my Opeion...Vin!!
|
|
|
Post by Keith on Aug 12, 2010 12:44:47 GMT -5
As far as I'm concerned,and its only my opinion,I have stopped running after the elusive rabbit..... ...Only my Opeion...Vin!! Well said and I agree 100% Vin. I will play with my FS9 from time to time but I am sure that one of these days we will - out of the blue - see a brand new sim emerge that will blow our minds.... until that day we can each enjoy our own version of "simulated reality." Honestly, everyone says that FS9 is a dead platform and we must move to FSX... BUT they forget that FSX is dead as a doornail as well now. X-Plane is the only "real" working and evolving game in town now. Its too bad that their sales had fallen to the point that FS9 development was no longer worth it to them, but they held on longer than most. ... Yep, that is sad. I wonder how much better the FSX stuff sells though? From the developers I know (including myself) the FSX stuff is selling only a tad better than the FS9 stuff so I think the economy has more to do with poor sales than the platform does.
|
|
|
Post by Tom Constantine on Aug 12, 2010 13:22:40 GMT -5
Of course I don't have access to their sales figures, but Carenado just ran a big sale on FS9 product and still discontinued development. That would indicate a big shift in the market. I have been looking at the situation as best I can and it seems that the tube flyers have mainly stayed with or returned to FS9 because it gives them all they want and is easier to work with. A glance at freeware uploads at the major sites seems to bear that out in that the majority of uploads are FS2004 tubeliner paints and FS2004 traffic related files. On the other hand, with the release of all new native FSX Ultimate Terrain for US, Canada and Europe, and Ultimate Alaska, GEX, FEX & REX and the new Orbx/FTX Australia and Pacific Northwest, as well as some VFR titles from Aerosoft like the African Adventures, and independent products like the Pacific scenery that Graham Michael is making, scenery that takes advantage of the eye candy in FSX is now available for low & slow flying. Also hardware is now available that will give a consistent high (and smooth) frame rate. So we have two (dead end) sims now. But some developers have found a good market for VFR scenery and aircraft in FSX and still a solid market for airliners in FS2004. Those markets may disappear at some future time if a real flight sim appears, but all I have seen on the horizon is an occasional puff of smoke that sometimes gets reflected in the random mirror. Try putting a hand on it though... there is nothing there. You will notice that I left X-Plane out of the discussion. That was intentional.
|
|
|
Post by beana51 on Aug 12, 2010 15:03:07 GMT -5
Yes Tom,Smoke and Mirriors...an effective marketing Tool,..Prominse them any thing,BUT give them Arpege!....pure Madison Avenue!!......."Caveat emptor"...let the buyer beware!! however creative ,honest ,innovative,quality will never be rejected on TOH,look around,we have with us some of the leaders in the Sim world...doing fine work,most per Gratis,others for a modest fee.......It can not get much better than that!......Yet the future is always to be looked for and hopefully realized!!!!...thanx!..vin!!
|
|
|
Post by robert4368 on Aug 12, 2010 21:20:10 GMT -5
Not unexpected that Carenado is calling it quites for FS9. With FSX, I think it is just starting to develope into a sim. With aircraft like A2A's Accusim, scenery like PNW, and computers like the I7 core. The realism that we all want, is possible. A long way to go before FSX will be of the caliber of what FS9 is. I prefer flying vintage aircraft, and GW3 is ideal. Something about Bill Lyon's work that will never be replaced.
|
|
|
Post by windrunner on Aug 13, 2010 4:09:51 GMT -5
I have the impression (more a certainty) that people is praising Fs2004 like the "ultimate" Flight Simulator of all times, but this is not true at least not completely true; what made FS9 so big and succesful it was its modability ( net neologism), that made people enter the arena developping planes, sceneries, painting , tweaking planes, creating forums and communities and so on. If FSX will be as tweakable as FS9 then it will be another big success but this is to be proved yet (after 4 yrs we all have our ideas about it)
Believe me guys, if you go to another forums the similar things happened . One example among others, the most succesful strategy game of all times is Medieval 2 Total War, the original game is from 2002. And it is still going stronger than its successors , Empire TW and Napoleon Tw, and do you know why? because like FSX, the last 2 titles are not that "moddable" like M2TW. Empire and Napoleon were best sellers when they comed out, but M2TW has the biggest attention even today because some guys took the original bugged game to make it 100% playable (right now I am browsing a M2TW forum with 1438 active users at the moment, numbers that FS fourms only dream) . To model for FSX has becomed a professional matter more than ever (because of time and money invested in software). We, amateurs are out.
|
|
|
Post by robert4368 on Aug 14, 2010 19:41:23 GMT -5
Very good point windrunner. I agree with FS9 being very moddable. Generally, FSX is a bit confusing. SP1 you can use FS9 aircraft in. SP2 you have to modify FS9 aircraft so they will work. Acceleration adds a little more to FSX, and aircraft or scenery need to be made for this to work right. Time will tell.
|
|
|
Post by Keith on Aug 14, 2010 21:55:38 GMT -5
Well, in business (good business anyway) you don't "kill" a product if it is a success. FS2004 was that success (and still is) however, not much more than a year after FSX is released (in all of it's 3 incomplete versions I may add) Microsoft called it quits. Anyone with a good business head on his shoulders can tell you why. IMO, FSX is/was the "Vista" of the Flight Sim Versions and MS never stuck it out long enough to create the "Win7" flightsim equivalent which was to be FS11. Direct X 10 (and Win7, core i7 and beyond, etc.) had so much to offer but... Oh well. And one we go.
|
|
|
Post by Tom Constantine on Aug 15, 2010 23:23:02 GMT -5
Yes, Vista and FSX were both victims of time. Vista was too long in development and had too many project directors. In the end they stuck everything anybody had ever though of into it whether it was a good idea or not. FSX had too little time in development and too many project managers. Like the blind men describing an elephant, each project manager had no idea what had gone before and no idea what would come after. They picked a part and played with it until it broke then quit & went to Google or something. Then some idiot who was infatuated by smoke & mirrors decided the "cloud" whatever to heck that is was the way to go. Aces said "Huh?!?" and got fired. A normal day in Ballmerland. Problem is, Linux is NOT better than Windows so Microsoft continues to rake in the cash.
Yippee!
However, all that being said and being true, as a VFR sim using some new scenery like Orbx stuff ans small planes flying low and slow, FSX can be a gem.
|
|