|
Post by Manuele on Dec 28, 2011 5:29:33 GMT -5
Hi Friends, A Christmas Gift....... I just uploaded the C.202 at : AVSIM FLIGHTSIM SURCLARO SOH SIMVIATION
CREDITS: Original CFS3 GMAX model by Pietro Zazzetta (Italianwings). CFS3/FS9 conversion, upgrades and models modifications by Manuele Villa. VC rebuild (where necessary) and all animations by Manuele Villa. Original External textures (Skins) by Manuele Villa. Original VC textures by Alessandro Biagi (Italianwings) & Manuele Villa. Paints by Manuele Villa. Paintkit by Manuele Villa. Prop textures by Bob Rivera. Flight dynamics by Manuele Villa & Kikko Zanaboni Sounds by Tim Dement (OBIO),Stefano Meneghini (PCMENEG) and Manuele Villa (MVG3D). Gauges: many of the Italian gauges in this panel were created from scratch or radically modified from freeware items by Manuele Villa and Stefano Meneghini (PCMENEG,really FANTASTIC His bullet counters !!!), other are MS default gauges and from Doug Dawson (dsd_xml_sound3.gau).Bitmaps for some gauges by A.Biagi(ItalianWings). Aircraft descriptions and history by Wikipedia,revised & updated by Umberto Sciacchetano and Manuele Villa. Translations by Umberto Sciacchetano. Color Profiles (in the paintkit use guide) by Angelo Brioschi.
SPECIAL THANKS To Mr.Pietro Zazzetta & Mr.Alessandro Biagi (Italianwings), Mr.Kikko Zanaboni, Mr.S.Meneghini, Mr.Tim Dement, Mr.U.Sciacchetano, Mr.A.Brioschi and to my Greek friend Mr.N.Daskalakis for their precious help. A Very special thanks to ALL the Sim-Outhouse members for their support and suggestions.
;D ;D ;D ;D
|
|
|
Post by hurricane91 on Dec 28, 2011 7:15:02 GMT -5
Many thanks to you and the team Manuele. This is a marvelous work of art and a great gift to the FS community. I also wish you a happy holiday season, and a safe and prosperous new year.
John
|
|
|
Post by robert4368 on Dec 28, 2011 19:52:24 GMT -5
Thanks Manuele and everyone.
|
|
|
Post by Kofi on Dec 28, 2011 21:55:57 GMT -5
I concur... Excellent job Manuele!
|
|
|
Post by Roger on Dec 28, 2011 22:28:39 GMT -5
Excellent! I will be trying a port-over to FsX ;D ...
|
|