fredz
FS Addict
Posts: 102
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Post by fredz on Oct 25, 2007 18:53:46 GMT -5
Is there a limit to the number of poly layers in a scenery BGL? I am doing a scenery with 2 large golf courses and am making all the holes, greens and sand traps as individual polys. I am certain that I have the layers correct in SB but in the last group of polys that I have added, the larger polys are covering over the small ones that should be on top. If I move one of the small polys so that it is part under the larger one, only the part outside of the large one displays. They display correctly in SB. Have I reached some kind of limit?? I am completely confused and could use a suggestion or two.
Thanks for any info.
Fred Z.
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Post by ScruffyDuck on Oct 25, 2007 21:20:06 GMT -5
I seem to recall that there is a limit but it is something like 100.
The draw order in SBuilder has nothing to do with the scenery layer, as I recall. FS will draw things in the order of the layer number that you give with the highest number being drawn last
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fredz
FS Addict
Posts: 102
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Post by fredz on Oct 26, 2007 11:34:14 GMT -5
Jon, thanks for the reply. I guess the simplest thing to do would be to split the project and see if that solves the problem. I will let you know what I come up with. Later, Fred Z.
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