Post by onewinglow on Mar 30, 2008 9:14:40 GMT -5
Here is a basic tutorial on adding afterburners to one of the many jets out there that lack an afterburner that is "tied in" to the throttle. It will also cover adding a faint black smoke and contrails, since those items are also a part of the package that we're going to be using here. This tutorial is going to be about FS2004 because I don't have FSX, but it may apply to the newer program, I just don't know for sure.
The first thing we get is a jet with no burner, or a burner that goes on and off with the lights. A fine example of the is the Sim Outhouse donationware F-100C. The afterburner lights when you switch on the lights, not when you move the throttle up past 80%. They may also work if you assign an "afterburner" key. I don't know just how the afterburner worked on an F-100, so this example is not intended to add historical accuracy. It's intended to make a big old honkin' flame shoot out of your plane's tail when you jam the throttle all the way forward.
The next thing you need is the "kit" to make an afterburner that's hooked up to the throttle. Bob Chicilo added a throttle-controlled AB (afterburner) to some of Kazunori Ito's birds. The AB and effects kit he uses comes from the F-14B created by Dino Cattaneo.
Mr. Cattaneo did the hard work of making this baby fly.. so he deserves the credit for the original invention.
It's our job to adapt it to the Hun.
I started with the Ito F-101B UPDATE (Version 2) by Mr. Chicilo. This file is F-101BCup2.zip at Simviation. It contains a folder that goes in the gauges folder. It's named rcb-gauges and it contains six files, two xml and four bitmaps. This is the heart of the package. Put this folder in your gauges folder, with the files inside of it.
You will also need F-100Fupdate .zip from Simviation, which provides an "easier to adapt" set of co-ordinates for a single engine jet. In a perfect world, all you would need would be that file, and this post would be shorter, but some reason Mr. Chicilo omitted the crucial control gauge from that file, so we need that F-101B update to get the whole package.
Now we start editing the panel.cfg. This is a really easy edit. Add a line to the bottom of [Window00] that says gauge55=rcb-gauges!F14EffectControl, 0,0
the gauge number (the gauge55 part) is not all that important, just don't duplicate any numbers. If you already have a gauge55, just change it to a number that's higher than any that are already on [Window00].
Looks like this on mine:
[Window00]
file=F-100C_640.bmp
file_1024=F-100C_1024.bmp
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=1
ident=00
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
gauge00=p38f_lightning!Turn-Coordinator, 194,686,79,78
gauge01=p51d!Clock, 196,604,78,78
gauge02=CONCORDE!Fuel-Quantity, 631,682,74,74,Front
gauge03=p47d!Oil_Pressure, 809,554,49,48
gauge04=CONCORDE!Gear-Handle, 149,634,41,134
gauge05=Lear_45!Master Caution, 807,515,46,33
gauge06=SOHF100xml!Afterburner, 15,549,20,20
gauge07=737-400!Altimeter, 290,663,107,106
gauge08=Bell_206B!Vertical Speed, 516,661,107,106
gauge09=CONCORDE!Radio-Altimeter, 404,661,107,106
gauge10=CONCORDE!Airspeed, 291,554,105,105
gauge11=CONCORDE!Horizontal-situation-indicator, 405,553,105,105
gauge12=CONCORDE!Attitude-indicator, 516,555,105,105
gauge13=MAPE_Deke!G_Meter, 623,571,95,94
gauge14=CONCORDE!EGT, 801, 611 ,70,70,1
gauge15=CONCORDE!Engine-N1, 723,611,70,70,1
gauge16=CONCORDE!Fuel-Flow, 721,686,70,70,1
gauge17=magnetic_compass!Magnetic-Compass, 598,37,84,82
gauge18=SOHF100_AutoSlat!AutoSlat_Control, 42,553,10
gauge55=rcb-gauges!F14EffectControl, 0,0
Now comes the trickier part. You have to edit the F-100 aircraft.cfg file. It's important to know that putting "//" (no quotes) in front of any line "comments it out" meaning that it's just like it wasn't there at all. It's a good way to "switch off" a line that you don't want.
Let's start with the smoke system. I changed it from this
[SMOKESYSTEM]
smoke.x=0.0, -5.9, 16.7, fx_contrail_s.fx
smoke.x= 0.0, -5.9, -16.7, fx_contrail_s.fx
smoke.x= -50.0, 0.0, 0.0, fx_smoke_w.fx
to this
[SMOKESYSTEM]
//smoke.x=0.0, -5.9, 16.7, fx_contrail_s.fx
//smoke.x= 0.0, -5.9, -16.7, fx_contrail_s.fx
smoke.0= -50.0, 0.0, 0.0, fx_smoke_f6
The revised entry has just one intruction, involving fx_smoke_f6. This gives a faint black exhaust smoke.
Now for the trickiest parts, the afterburner and the contrails. The genius of Mr. Cattaneo will now allow us ot have contrails that appear at 2G's and an AB that appears at 80% throttle. It's also the best looking AB out there.
The stock light system from the F-100 aircraft.cfg looks like this
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.7=3, -0.0, 0.480, -3.0, fx_navgre ,
light.5=3, -0.0, -0.480, -3.0, fx_navred ,
light.6=3, -10.0, 18.500, -1.3, fx_navgre
light.4=3, -10.0, -18.500, -1.3, fx_navred
light.1=3, 17.20, 0.0, -2.5, fx_navwhi ,
light.9=6, -24.2, 0.0, -1.37, fx_klight.fx
light.11=2, -12.6, 2.4, -2.5, fx_navwhi ,
light.12=2, -12.6, -2.4, -2.5, fx_navwhi ,
light.3=1, -20.219, 0.0, 10.987, fx_beacon ,
light.15=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=4, 13.70, 0.00, -3.7, fx_vclight ,
light.25=4, 13.70, 0.00, 3.7, fx_vclight ,
light.35=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=3, -19.1, 0.0, 2.3, fx_beaconwhi ,
light.17=6, -19.2, 0.0, 4.0, fx_afaburner
light.18=6, -22.2, 0.0, 0.37, efall.fx
Two things have to be done, and they aren't easy but they aren't impossible. First, you have to realize that the light numbers ARE SIGNIFICANT. You must use the same light numbers for the added AB and contrails that Mr. Chicilo used in his F-100F update (F-100Fupdate .zip). So, if these light numbers are already used, COMMENT THEM OUT with the good old "//". Also, the contrails have to come off of the wingtips, so you need to use the right co-ordinates. I used the ones for the wingtip lights--simple!
Here's the revised version of the lights section
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.7=3, -0.0, 0.480, -3.0, fx_navgre ,
light.5=3, -0.0, -0.480, -3.0, fx_navred ,
light.6=3, -10.0, 18.500, -1.3, fx_navgre
light.4=3, -10.0, -18.500, -1.3, fx_navred
light.1=3, 17.20, 0.0, -2.5, fx_navwhi ,
//light.9=6, -24.2, 0.0, -1.37, fx_klight.fx
//light.11=2, -12.6, 2.4, -2.5, fx_navwhi ,
light.12=2, -12.6, -2.4, -2.5, fx_navwhi ,
light.3=1, -20.219, 0.0, 10.987, fx_beacon ,
light.15=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=4, 13.70, 0.00, -3.7, fx_vclight ,
light.25=4, 13.70, 0.00, 3.7, fx_vclight ,
light.35=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=3, -19.1, 0.0, 2.3, fx_beaconwhi ,
//light.17=6, -19.2, 0.0, 4.0, fx_afaburner
//light.18=6, -22.2, 0.0, 0.37, efall.fx
light.8= 5, -10.0, 18.500, -1.3, fx_contrail_s , //Left Wingtip contrail, when Gforce > 2
light.9= 5, -10.0, -18.500, -1.3, fx_contrail_s , //Right Wingtip contrail, when Gforce > 2
light.11=6, -15.0, 0.00, 4.02, fx_efaburner
light.17= 6, -25.0, 0.0,-0.30, fx_F14_Burnerflame , // Eng2 Afterburner Flame
light.18= 6, -23.0, -0.0, 0.30, fx_F14_Blueflame , // Eng1 Blueflame, when engine runs
These lines in BOLD were just copied and pasted from the F-100F update aircraft.cfg file (F-100Fupdate .zip). The locations of the wingtip contrails were edited, changing them to the same as the wingtip nav lights.
You can adapt these lines to any single engine jet. (Look at the F-101B file to see how it's done for multiple engines).
Think of the flames as lights. All we are doing here is positioning them at the tailpipe, and then using the xml control gauge to switch them on and off with the throttle.
Now you know that important things about getting a afterburner on your jet.
The first thing we get is a jet with no burner, or a burner that goes on and off with the lights. A fine example of the is the Sim Outhouse donationware F-100C. The afterburner lights when you switch on the lights, not when you move the throttle up past 80%. They may also work if you assign an "afterburner" key. I don't know just how the afterburner worked on an F-100, so this example is not intended to add historical accuracy. It's intended to make a big old honkin' flame shoot out of your plane's tail when you jam the throttle all the way forward.
The next thing you need is the "kit" to make an afterburner that's hooked up to the throttle. Bob Chicilo added a throttle-controlled AB (afterburner) to some of Kazunori Ito's birds. The AB and effects kit he uses comes from the F-14B created by Dino Cattaneo.
Mr. Cattaneo did the hard work of making this baby fly.. so he deserves the credit for the original invention.
It's our job to adapt it to the Hun.
I started with the Ito F-101B UPDATE (Version 2) by Mr. Chicilo. This file is F-101BCup2.zip at Simviation. It contains a folder that goes in the gauges folder. It's named rcb-gauges and it contains six files, two xml and four bitmaps. This is the heart of the package. Put this folder in your gauges folder, with the files inside of it.
You will also need F-100Fupdate .zip from Simviation, which provides an "easier to adapt" set of co-ordinates for a single engine jet. In a perfect world, all you would need would be that file, and this post would be shorter, but some reason Mr. Chicilo omitted the crucial control gauge from that file, so we need that F-101B update to get the whole package.
Now we start editing the panel.cfg. This is a really easy edit. Add a line to the bottom of [Window00] that says gauge55=rcb-gauges!F14EffectControl, 0,0
the gauge number (the gauge55 part) is not all that important, just don't duplicate any numbers. If you already have a gauge55, just change it to a number that's higher than any that are already on [Window00].
Looks like this on mine:
[Window00]
file=F-100C_640.bmp
file_1024=F-100C_1024.bmp
size_mm=1024,768
window_size_ratio=1.000
position=7
visible=1
ident=00
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
gauge00=p38f_lightning!Turn-Coordinator, 194,686,79,78
gauge01=p51d!Clock, 196,604,78,78
gauge02=CONCORDE!Fuel-Quantity, 631,682,74,74,Front
gauge03=p47d!Oil_Pressure, 809,554,49,48
gauge04=CONCORDE!Gear-Handle, 149,634,41,134
gauge05=Lear_45!Master Caution, 807,515,46,33
gauge06=SOHF100xml!Afterburner, 15,549,20,20
gauge07=737-400!Altimeter, 290,663,107,106
gauge08=Bell_206B!Vertical Speed, 516,661,107,106
gauge09=CONCORDE!Radio-Altimeter, 404,661,107,106
gauge10=CONCORDE!Airspeed, 291,554,105,105
gauge11=CONCORDE!Horizontal-situation-indicator, 405,553,105,105
gauge12=CONCORDE!Attitude-indicator, 516,555,105,105
gauge13=MAPE_Deke!G_Meter, 623,571,95,94
gauge14=CONCORDE!EGT, 801, 611 ,70,70,1
gauge15=CONCORDE!Engine-N1, 723,611,70,70,1
gauge16=CONCORDE!Fuel-Flow, 721,686,70,70,1
gauge17=magnetic_compass!Magnetic-Compass, 598,37,84,82
gauge18=SOHF100_AutoSlat!AutoSlat_Control, 42,553,10
gauge55=rcb-gauges!F14EffectControl, 0,0
Now comes the trickier part. You have to edit the F-100 aircraft.cfg file. It's important to know that putting "//" (no quotes) in front of any line "comments it out" meaning that it's just like it wasn't there at all. It's a good way to "switch off" a line that you don't want.
Let's start with the smoke system. I changed it from this
[SMOKESYSTEM]
smoke.x=0.0, -5.9, 16.7, fx_contrail_s.fx
smoke.x= 0.0, -5.9, -16.7, fx_contrail_s.fx
smoke.x= -50.0, 0.0, 0.0, fx_smoke_w.fx
to this
[SMOKESYSTEM]
//smoke.x=0.0, -5.9, 16.7, fx_contrail_s.fx
//smoke.x= 0.0, -5.9, -16.7, fx_contrail_s.fx
smoke.0= -50.0, 0.0, 0.0, fx_smoke_f6
The revised entry has just one intruction, involving fx_smoke_f6. This gives a faint black exhaust smoke.
Now for the trickiest parts, the afterburner and the contrails. The genius of Mr. Cattaneo will now allow us ot have contrails that appear at 2G's and an AB that appears at 80% throttle. It's also the best looking AB out there.
The stock light system from the F-100 aircraft.cfg looks like this
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.7=3, -0.0, 0.480, -3.0, fx_navgre ,
light.5=3, -0.0, -0.480, -3.0, fx_navred ,
light.6=3, -10.0, 18.500, -1.3, fx_navgre
light.4=3, -10.0, -18.500, -1.3, fx_navred
light.1=3, 17.20, 0.0, -2.5, fx_navwhi ,
light.9=6, -24.2, 0.0, -1.37, fx_klight.fx
light.11=2, -12.6, 2.4, -2.5, fx_navwhi ,
light.12=2, -12.6, -2.4, -2.5, fx_navwhi ,
light.3=1, -20.219, 0.0, 10.987, fx_beacon ,
light.15=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=4, 13.70, 0.00, -3.7, fx_vclight ,
light.25=4, 13.70, 0.00, 3.7, fx_vclight ,
light.35=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=3, -19.1, 0.0, 2.3, fx_beaconwhi ,
light.17=6, -19.2, 0.0, 4.0, fx_afaburner
light.18=6, -22.2, 0.0, 0.37, efall.fx
Two things have to be done, and they aren't easy but they aren't impossible. First, you have to realize that the light numbers ARE SIGNIFICANT. You must use the same light numbers for the added AB and contrails that Mr. Chicilo used in his F-100F update (F-100Fupdate .zip). So, if these light numbers are already used, COMMENT THEM OUT with the good old "//". Also, the contrails have to come off of the wingtips, so you need to use the right co-ordinates. I used the ones for the wingtip lights--simple!
Here's the revised version of the lights section
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.7=3, -0.0, 0.480, -3.0, fx_navgre ,
light.5=3, -0.0, -0.480, -3.0, fx_navred ,
light.6=3, -10.0, 18.500, -1.3, fx_navgre
light.4=3, -10.0, -18.500, -1.3, fx_navred
light.1=3, 17.20, 0.0, -2.5, fx_navwhi ,
//light.9=6, -24.2, 0.0, -1.37, fx_klight.fx
//light.11=2, -12.6, 2.4, -2.5, fx_navwhi ,
light.12=2, -12.6, -2.4, -2.5, fx_navwhi ,
light.3=1, -20.219, 0.0, 10.987, fx_beacon ,
light.15=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=4, 13.70, 0.00, -3.7, fx_vclight ,
light.25=4, 13.70, 0.00, 3.7, fx_vclight ,
light.35=4, 13.70, 0.00, 0.7, fx_vclight ,
light.16=3, -19.1, 0.0, 2.3, fx_beaconwhi ,
//light.17=6, -19.2, 0.0, 4.0, fx_afaburner
//light.18=6, -22.2, 0.0, 0.37, efall.fx
light.8= 5, -10.0, 18.500, -1.3, fx_contrail_s , //Left Wingtip contrail, when Gforce > 2
light.9= 5, -10.0, -18.500, -1.3, fx_contrail_s , //Right Wingtip contrail, when Gforce > 2
light.11=6, -15.0, 0.00, 4.02, fx_efaburner
light.17= 6, -25.0, 0.0,-0.30, fx_F14_Burnerflame , // Eng2 Afterburner Flame
light.18= 6, -23.0, -0.0, 0.30, fx_F14_Blueflame , // Eng1 Blueflame, when engine runs
These lines in BOLD were just copied and pasted from the F-100F update aircraft.cfg file (F-100Fupdate .zip). The locations of the wingtip contrails were edited, changing them to the same as the wingtip nav lights.
You can adapt these lines to any single engine jet. (Look at the F-101B file to see how it's done for multiple engines).
Think of the flames as lights. All we are doing here is positioning them at the tailpipe, and then using the xml control gauge to switch them on and off with the throttle.
Now you know that important things about getting a afterburner on your jet.