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Post by windrunner on Dec 28, 2008 9:05:17 GMT -5
...that is the question.
I can't figure out wich is the one that suits my taste, but I cannot buy them all right now. So wich one should I get first?
Captain Sim: F-104-Mig 21 UM Older models but very nice ones) Cloud9: F-104-Mig 21
Some input will help me to decide...
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Post by bhk on Dec 28, 2008 23:46:30 GMT -5
Capt Sim is cheaper - you could get both the MiG 21 and the F-104 for 20 Euros.
I have the Capt Sim C-130 for FS9 and, although I rarely use it, I have nothing to fault.
Bruce
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Post by windrunner on Dec 29, 2008 6:09:55 GMT -5
I guess you're correct, sir....you can never be wrong at 9.99 Euro (it seems its only valid for today , Monday 29th). So, I got both Captain Sim ones plus the Yakolev 3.
But...the C9 F-104 is tempting me seriously.
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Post by railrunner130 on Dec 29, 2008 8:57:14 GMT -5
I've had both the 21 and 104 from Captain Sim for a long time. They're both great airplanes and with today's pricing, I think it's well worth it.
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Post by Boomer on Dec 30, 2008 22:04:57 GMT -5
Hope Im not to late with this.
I cant speak for the 21 but I have/had (dont use FS9 anymore) both the CS & C9 F104. IMO you would be better served with the CS version!
Better visuals, better VC, better soundset & more believeable FM (though there are those that claim the C9 version has a more accurate one ::shrug:: )
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Post by windrunner on Dec 31, 2008 7:32:19 GMT -5
I have found the CS F-104 to be a nice plane; while the Mig21 shows its "age" (no clickable VC, for example).
I'm after some speed...Mach 2. Believe me guys, I'm training hard.
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Post by nige on Dec 31, 2008 14:27:04 GMT -5
I am a bit late on this one but I have the CS F-104 and a while ago I met an ex-Netherlands Air Force F-104 pilot. He tried the sim and the only complaint he had was that on takeoff the acceleration was too quick if afterburner was used. If you take off with 100% power but without the burner the acceleration is just about right.
He said that the flight model felt right and all the power settings, airspeeds, temperatures and fuel flows were correct, that is, it flew right on the numbers.
All in all, he was quite impressed and enjoyed the experience.
For me personally, I feel that FS9 has few experiences to match taking off at first light from Edwards AFB and poking holes in the sky!
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Post by windrunner on Jan 1, 2009 5:51:32 GMT -5
Nige, that's very interesting. I'll have to learn how to manage this bird not to end with a "Disintegrated" body...lol.
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Post by nige on Jan 23, 2009 18:09:12 GMT -5
I have come across the instructions that the old F104 pilot gave me for doing an utterly correct NATO style break for landing.
First a couple of limiting speeds, as these may not be mentioned in the other doco:-
MAX SPEED T/O FLAPS 450Knt. MAX SPEED GEAR DEPLOY 265Knt. MAX SPEED GEAR DOWN 320Knt. MAX SPEED LANDING FLAP DEPLOY 265Knt.
Approach the airfield at 1,000' and 300Knts from the 'dead' side aiming for the upwind end of the strip and aiming to cross the strip at 90 degrees to it.
When overhead of the airstrip select T/O flaps and enter a 60 degree bank, 2G turn onto downwind.
On downwind use airbrakes to slow to 265Knts.
Just before passing the piano keys select gear down and when 'three greens' shows, which ideally should occur just as you are level with the piano keys, COUNT 4 SECONDS, deploy landing flaps and enter base turn. The turn to base and the turn to final should be made as one single 180 degree turn. There is no base leg as such.
Hold 200Knts around this turn and hold 170Knts during final approach.
It takes a bit of practice but when you get it right it is great! No more of those sissy, six mile long finals!
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Post by windrunner on Jan 24, 2009 5:53:42 GMT -5
...just stating to take off without getting short of runway...not even tried a landing yet. But I reached Mach 1 already.
(pics soon)
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