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Post by scsibh on Feb 3, 2009 7:41:48 GMT -5
I Just bought a new (used System) P4 3.2 Ghz, 2 gig ddr ram, Nvidea Geforce 9500GT 512mb DDR3 PCI Express 2.0, 80 gig Sata drive running fresh install of XP pro w/Service pack 3 and all latest drivers and updates. Literally twice the machine I had before. I had a good running copy of FS9 on the old machine that I had built up with many add-ons over the years. No known glitches. I installed a fresh copy of FS9, then dropped my old copy over the top. all went smooth. With the sliders all the way up was getting 40+ frame rates! Tried everything out for a couple days and was very pleased at the performance. I can enjoy anti-aliasing for the first time! I particularly like Lynn & Bill Lyons add-ons and have enjoyed all their work for a long time. Now here comes the strange part. Usually my pet aircraft are his Tri-pacer or his Luscombe. At first frame rates were OK then both planes developed stuttering of frame rates between 40+ to 10. I tried different planes of his, such as the Apache or the cub and they stay a consistent 40 plus. (Flying same location and conditions) I tried others like my Carendo v- tail, no problems Milton Shaupe's Spartan, no problems. Default planes all no problem. I reinstalled Bills aircraft still the same stuttering. Does anyone have any Idea? I did notice in the select aircraft menu, on the side of the plane ,displayed where the call sign area is, shows what looks like a VOR gauage installed instead of the changeable placard, but that's only on the Tri-pacer. ???
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Post by Dave3cu on Feb 3, 2009 10:41:39 GMT -5
Welcome to TOH,
For the stuttering I might suspect the RadioCD (am-fm-cd player) as it is present in the Tri-Pacer and Luscombe but not in the others you mention.
This gauge does cause problems on some systems.
You can try disabling the gauge in the panel.cfg file by adding a 'comment' to the start of the 'gaugexx=' line. example from the Luscombe:
[VCockpit02] size_mm=512,512 pixel_size=1024,1024 texture=$512B background_color=0,0,0 visible=0 gauge00=wldgps, 0,384, 128, 128 gauge01=luscxml!map,128, 384, 128,128 gauge02=luscxml!radio,256,384,128,128 //gauge03=radiocdl!radiocd,384,384,128,128 <--slashes added to disable the gauge gauge04=luspush1!switch,0,256,128,128 gauge05=luscxml!trim,128,256,128,128
The gauge name differs with each aircraft but is in the form 'radio*!radiocd,'
As for the texture in preview, I think Bill's method can appear differently depending on circumstance. As long as it's ok once the aircraft is loaded I wouldn't worry about it. I find that if I'm switching aircraft I will get various textures in Bill's ident area, depending on the previous loaded aircraft (if I switch from the Apache to the Tri-Pacer I see the VOR segment). I guess it's just a matter of a previous texture not being flushed until the 'new' aircraft is loaded.
Dave
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Post by scsibh on Feb 3, 2009 20:37:00 GMT -5
Thanks Dave. You were exactly right. I edited all the gauges and it cleared the problem. By the way I am using a SB live pci card. Never thought about issues with it. I'll try updating the drivers for kicks. It's an old card I salvaged from an earlier machine of mine. Now I can go back to enjoying those wonderful aircraft. Thank you so much!
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Post by Tom Constantine on Feb 3, 2009 20:56:56 GMT -5
That card may be the problem. I had similar problems during development of the Travel Air and got no relied until I bought a newer card. Drivers might help with yours though.
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Post by phil on May 30, 2009 15:33:07 GMT -5
Hi all,
I've been slowly adding airplanes to FS9 since I have the new puter up and running. I've been installing Bill Lyons airplanes and sceneries lately. I have noticed the "stuttering" with the Luscombe. It only seems to happen when the airplane is on the ground with the engine running. If you lock the brakes and go to full throttle the problem goes about 99% away. Getting airborne makes the problem go away 100% of the time. It seems to look like a moderate rate oscillation or vibration. Thats the best way I can describe it . It only seems to happen with the Luscombe, and I have commented out the radio/cd.
There is another problem, and I don't know if it would be related or not. If you try to fly in any of the flights that come with Bill's packages, the airplane goes completely out of control, and also zooms way out and then way back, uncontrollably. Everything works fine until you start the engine and apply throttle. So far I haven't come up with anything that works. The airplanes all work if you "create a flight".
Once again, I'm completely stumped.
Cheers,
Phil
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Post by Randy_Cain on Jun 9, 2009 4:02:40 GMT -5
Hi, Phil, I don't remember offhand, but I think the saved flights with those packages were built and saved under FS2002. That might be what you're running into. ...especially where scenery animations and things are built into that flight that are no longer supported in FS9. Yours,
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Post by Tom Constantine on Jun 10, 2009 10:23:52 GMT -5
Several of Bill's planes were designed to "vibrate" when the engine was running on the ground. I believe the Luscombe was one of those. You would need to know how to edit the contact points to stop it. As for the flights, use notepad to look at them and somewhere in there it is set in "slew mode." If you can find that, I believe changing the 1 to a 0 will fix that. Alternatively you could go into control assignments and fix the slew assignments. For example, throttle 1 lever on my CH Throttle quadrant had "rotate" for a slew assignment so when I went into slew the plane would spin fast enough to cool the room. This is from memory so no guarantees.
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Post by phil on Jun 14, 2009 10:12:57 GMT -5
AHA! Thanks for the tips guys! I found the problem. Tom is right about the vibrations being built in. For all the uncontrollable zooming I found a fix for that Randy. Just go into Views/view options in the sim and uncheck "Gradual transitions". You have to do that each time you choose the offending flight. It may have something to do with the original flights being done in FS2002, but it also happens with native FS2004 flights. In all cases just unchecking gradual transitions solves the problems. I tried going into the "Flights" in the My Documents/Flight Simulator Files/Flights and changing Spotfast Transitions from False to True and that did nothing. So all I do when using a canned flight is start it up and uncheck the spotfast transitions before doing anything else and the flight runs as smooth as silk. I seem to remember having this problem with my old computer also. It does not happen when using "Create a Flight". Don't ya just love computers. (:>)
Cheers,
Phil
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Post by Randy_Cain on Jun 25, 2009 0:01:12 GMT -5
AHA~! Phil, you didn't mention (..or at least I missed it if you did) mention that you were an Active Camera user!
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