Say, I had this same exact problem when I installed FS9GW3. I think it's got something to do with only one scenery CFG in the fs9 folder. I still haven't figured out how to fix it. Hope some one will have the answer. I mean you can't have two scenery CFGs in the same folder, one for FS9 and one for GW3 , right???
Slide, here's what I just did. I added a new folder named FSGW3 in Users/App Data/ Roaming/Microsoft. In that I copied the FS9 stuff into it and changed the CFGs name in that from FS9 to FSGW3. That seemed to solve the situation described by stewstewart and I. Did I do this right? Or, is there an other way I should have done this? I'm really in the dark with this type of thing so any advise is welcome. Thanks.
Stoney I must admit I am quite in the dark about multiple installs, too. I know we have stuff about it in the forums, but I am not familiar with it. Where´s Dave3CU.........he´s a genius......... I have a single, 6 or 7 year old install of historicaly incorrect "FS9-Everything-I-Liked" and I´m happy with it.
Indeed I guess you did the right thing to copy and rename things the way GW3 needs it. Maybe look for the GW3 install instructions?
I don't know if this is THE definitive answer to the problem of the states that start with Ne...... (New York, New Jersey) in multiple installs not showing in the states menu. But I found that if I went into the scenery library and deactivated one of the sceneries I knew to be added exclusively to the install in question, (FSGW3 in this case) then stopped and re-entered the sim and REactivated the scenery I had just deactivated, (in this case it was the Aero Marine _New_York 1932) all the states including ALL thE.. one reappeared. I hope this helps someone in the future.
I think what your seeing is that when you make changes to the Scenery Library, 'scenery.cfg' is not the only file modified.
While each install of the sim does maintain it's own 'scenery.cfg' file (in that sims root), there are several (shared) files located with the 'FS*.cfg' file(s).
'wxstationlist.BIN' and the '*.IDX' files (in the 'Facility' sub-folder) also get modified. My guess is that these are responsible for the listings in the 'change location' window, thus must be updated when you switch between sims with different scenery.cfg's affecting facilities.
So the 'index' files are only valid for the sim from which you last updated the Scenery Library.
As I regularly switched between FS9 and FSGW3, frequently updating the Scenery Library in either, what I finally did was to create a new user account for the sole purpose of running FSGW3. That way the 'index' files (along with FSGW3.cfg and others) will be seperate from those for FS9 run from you normal user account.
If you don't often switch between sims, and as you know the reason/fix, then that's probably not necessary.
Last Edit: Feb 19, 2012 15:06:12 GMT -5 by Dave3cu