|
Post by sgtmajor on Sept 2, 2016 14:39:36 GMT -5
|
|
|
Post by bhk on Sept 2, 2016 16:10:22 GMT -5
40Gb needed for the beta of TSW and, also according to their specs, a broadband internet connection, which makes it hard for a LOT of people world-wide.
TSW will be graphically beautiful but unless it has realistic dynamics I'll decline, I think.
|
|
|
Post by sgtmajor on Sept 2, 2016 16:28:29 GMT -5
40Gb needed for the beta of TSW and, also according to their specs, a broadband internet connection, which makes it hard for a LOT of people world-wide. TSW will be graphically beautiful but unless it has realistic dynamics I'll decline, I think. WOW....40gb....that sounds like a very painful download. (smile) Although some of my Orbx scenery files for FSX are many times that much so I will try it out. It does look stunning....but like you stated....unless the dynamics are there I may hold off a bit myself.....but then again.....we'll see. Haven't heard what the price point is going to be. I hate to get a lot more money tied up in another obsession. Cheers!
|
|
|
Post by Tom Constantine on Sept 2, 2016 18:27:31 GMT -5
Sometimes I wonder if the latest thing is the greatest thing. Over the years we have been programmed to move on to the new version of everything. When FS2004 came out, everyone had to go for it even though it was in many ways a step back from FS2002. When FSX came out we all HAD TO HAVE IT even though it was fundamentally (and intentionally) broken. Lets not even talk about Flight. All the advances and improvements in Flightsim since 2000 were made by users and 3rd party developers. Not by Microsoft. Then there was train sim. MSTS was new and different once upon a time. And MSTS2 was dropped not once but twice by Microsoft. So the USERS made MSTS and Open Rails into what it is today. Dated yes, but far more than Kuju or MS ever dreamed. And the code for MSTS2 that Microsoft dropped became Rail Simulator which became Railworks which became TS2014/5/6/7. So here we are at a crossroads. TSW looks great, but what will be the cost and what will be the reward? Nothing we have now will be compatible. Period. If we buy into TSW we are starting over and to be blunt, I am tired and fed up with starting over. I like TS2016. I have way too much stuff added in that I haven't fully explored yet. I have a 2nd gen i7 computer with a pretty good video card and 8gb RAM And not much chance to buy a new one. I have 2 weeks to decide but as things stand now, I won't be moving on. The Pioneer Edition deal is a good one but I have one of the 5 routes and don't really want any of the other 4. So for about $36 US I could get 4 routes I don't want and a FUTURE (in December) beta of TSW. Bargain??? Not for me from my current viewpoint I think I'm going to stay behind this time.
|
|
|
Post by bhk on Sept 3, 2016 0:50:47 GMT -5
Those are good points, Tom.
In summary - if I were 16 years younger I would definitely buy into TSW but, like you, I am really past getting into new stuff. Which is probably why some of my most satisfying games hark back to the turn of the century. I enjoyed them then and still enjoy them today.
|
|
|
Post by grizzly (Alex) on Sept 3, 2016 2:35:26 GMT -5
Blimey! Lor' lummie & luv a duck, TSW looks stunning. Here's me still on Railworks 4. Might just have to spring for TSW when it comes. Interesting video tx for the link.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 3, 2016 7:31:03 GMT -5
Easy Alex, calm down. Much more excitement like that and you won't be in any fit condition to run TSW or anything else
|
|
|
Post by AirCoaster on Sept 19, 2016 11:31:55 GMT -5
Sometimes I wonder if the latest thing is the greatest thing. Over the years we have been programmed to move on to the new version of everything. When FS2004 came out, everyone had to go for it even though it was in many ways a step back from FS2002. When FSX came out we all HAD TO HAVE IT even though it was fundamentally (and intentionally) broken. Lets not even talk about Flight. All the advances and improvements in Flightsim since 2000 were made by users and 3rd party developers. Not by Microsoft. Then there was train sim. MSTS was new and different once upon a time. And MSTS2 was dropped not once but twice by Microsoft. So the USERS made MSTS and Open Rails into what it is today. Dated yes, but far more than Kuju or MS ever dreamed. And the code for MSTS2 that Microsoft dropped became Rail Simulator which became Railworks which became TS2014/5/6/7. So here we are at a crossroads. TSW looks great, but what will be the cost and what will be the reward? Nothing we have now will be compatible. Period. If we buy into TSW we are starting over and to be blunt, I am tired and fed up with starting over. I like TS2016. I have way too much stuff added in that I haven't fully explored yet. I have a 2nd gen i7 computer with a pretty good video card and 8gb RAM And not much chance to buy a new one. I have 2 weeks to decide but as things stand now, I won't be moving on. The Pioneer Edition deal is a good one but I have one of the 5 routes and don't really want any of the other 4. So for about $36 US I could get 4 routes I don't want and a FUTURE (in December) beta of TSW. Bargain??? Not for me from my current viewpoint I think I'm going to stay behind this time. I agree with all you have said, Tom, in regards to moving on. Those preview packages always seem to be a ripoff to me. I always end up kicking myself in the arse afterwards for buying into the delusion. Like you said, I would buy 4 new routes that I could care less about as they aren't even close to being related to steam, and getting a preview of TSW. A lousy preview, that's it?, sure it looks great in the videos, but videos can be deceiving. I'll wait 'til the full fledged game comes out, and then probably for a sale before I move on. This is getting to be costly for me. To tell you the truth, I doubt I will move on as I am quite happy with TS as it is.
|
|
|
Post by sgtmajor on Oct 14, 2016 17:44:41 GMT -5
|
|
|
Post by sgtmajor on Nov 4, 2016 16:27:27 GMT -5
|
|
|
Post by Tom Constantine on Nov 4, 2016 20:58:31 GMT -5
DTG also have a nice fishing game called Euro Fishing. Basically a UK style Carp fishing game. This has been their "training ground" for the Unreal4 graphics engine. I've been involved since the initial early release beta on Steam and I can testify that Unreal4 is capable of fantastic graphics and the developerss have learned well. The dynamic weather in particular has been developed to a high degree of realism in Euro Fishing. You can get to the lake on a sunny morning and then watch the sky darken and the clouds roll in and the rain hits. The vegetation is also realistic and is affected by the weather. The water of the lakes varies depending on surroundings. It can be clear over gravel and murky over silt, And I still have my 2nd generation Core i7 computer. Euro Fishing runs smoothly. Of course its a single lake for scenery, not a multi-tiled rail route so that could lower performance but I suspect having experienced Euro Fishing that TSW will be acceptable if not brilliant on my computer. I'll find out in the Spring :0 Here's a brag fish: images.akamai.steamusercontent.com/ugc/263836971407605847/E9827C050D8D163EAF16D03ECA022147FD268582/
|
|
|
Post by sgtmajor on Nov 5, 2016 8:00:16 GMT -5
WOW....now that IS a brag fish!!!! I'll have to keep an eye open for the Christmas sale. That's one of those games that looks like a lot of fun....but not sure how much I'd use it.
Good info on the Unreal4. It certainly looks amazing and I'm hopeful that it will perform well and dynamics will be closer to realistic. I now have all the requirements for the "free" beta version next month. I'm hoping it will be all that the hype claims.
Cheers!!
|
|