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Post by kbr on Feb 21, 2006 7:00:57 GMT -5
A while back I was discussing how the Groose would crash if you loaded cargo while on the water. As I have gotten more familiar with FS Cargo, I have come to realize that this problem is caused by the two scrape points in the contact points.
These are the points 7 and 8, you can recognize them as they have the number 2 as their class number. By raising the vertical positions to these two point so that they are not touching the water when weight is suddenly added to the plane (causing it to sink a little), I no longer seem to be getting the crash when loading cargo.
Anyway, I just thought I'd post this here for anyone else who wants to use this wonderful plane with FS Cargo.
Here are the lines after I changed them. If you use these, be sure to back up your config file first.
point.7 = 2, -3.35, -16.250, 2.000, 136000, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0.0 point.8 = 2, -3.35, 16.250, 2.000, 136000, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0.0
It may not need to be this high, but I haven't gotten to finding what is the closest to Bill Lyons' original setting and will work with FS Cargo. The plane does not seem to be effected by this, but I do suspect that crashing the plane on landing may be a little harder to do. ;D
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Post by Slide on Feb 21, 2006 7:46:14 GMT -5
Thanks for the fix, kbr! This helps me out, too. Seems, we have quite a similar style to play the game, I always have a close look on your screenshots *g*
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Post by kbr on Feb 21, 2006 23:21:48 GMT -5
Glad to be of help. If you missed it a few weeks back, you'll also want to follow Tom's advice and move the max gross weight to the top of the weight entries. It should look like this;
max_gross_weight=8000.00000 empty_weight=4856.000000 empty_weight_roll_MOI=13273.000000 empty_weight_pitch_MOI=13335.000000 empty_weight_yaw_MOI=11655.000000 empty_weight_coupled_MOI=0.000000
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Post by Slide on Feb 22, 2006 6:26:06 GMT -5
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Post by jimslost on Feb 22, 2006 11:12:50 GMT -5
OUCH!!
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