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Post by ltc968 on May 30, 2006 15:30:37 GMT -5
Hi yall I'm doing a repaint of the 1937 Stinson SR-9C for Fs2004. It's almost finished, there is a door on the right side that I cant find the texture bitmap to. Does antone know wich one it is. Here is what I mean. www.simviation.com/yabbuploads/Stinson IM.jpeg[/img] Thank you for your help.
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Post by Roger on May 30, 2006 16:12:01 GMT -5
Looks great!! Can't help you but I'm sure someone will have the answer. Welcome to The Old Hangar Cheers, Roger.
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Post by scubakobe on May 30, 2006 20:34:30 GMT -5
Wow, nice repaint indeed! I can't help you either though, sorry.
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Post by windrunner on May 31, 2006 5:18:23 GMT -5
Hi itc, nice repaint, the Stinson was not too much repainted and this is a cool one. I don't have this plane installed right now, but I think that many different parts are mapped/coded in different files, specially if that door opens. It may have its own bitmaps file, but I'm only guessing. If you think it is in the same file that the rest of the fuselage, you'll have to find exactly where: make different try and essays by colorizing different parts untill you'll find it.
Be patient! Patience is the Virtue of the Strong!
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Post by geebeer2 on May 31, 2006 10:18:43 GMT -5
Very nice repaint, I can see what you mean about not finding the correct bitmap. I looked at all of my repaints and that area is not touched up so no luck there. I also thought there was one area on the stin1 bmp file that looked promising but that didn't work ether. I have a feeling a quick note to Bill Lyon's is in order. I know hes very busy but maybe he can steer you in the right direction. By the way, That is a door that opens up but I can't find a separate bitmap for it.
Good luck, Jan
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Post by spad54 on May 31, 2006 13:38:11 GMT -5
With small parts, like doors some designers, me included, may map the color from an unrelated area as a short cut. Especially if it's to be a solid color with no lines or specific detail.
Recently I saw an old posting by Bill Lyons, on another forum, that he did not really consider the repainter when texturing his models. (I can understand that because in order to facilitate repainting, your texture bitmaps must be much more precise and can be very time consuming) This fact was really driven home on our WACO project and I learned alot from Paul Grubich in just how critical the accuracy of the map had to be.
Without lookiing at the Stinson bitmap, it's hard for me to give a suggestion about where the map for the door may be found. What I may suggest is to make a test fuselage bitmap of a series of different colored lines and apply that to the model. When applied you may be able to visually identify where the texture for the door may be found on the fuselage over all. If nothing shows after that then you have ruled out the fuselage as a source and begin to hunt some where else. It could be almost anywhere
Another idea would be to paint the right passenger door a different color. The texture may be found there above your stripes.
In the final analysis be prepared to accept that there maybe no simple solution short of remapping the source file to remap the cargo door. Only Bill could do that.
If you discover a solution please share it with us Good Luck Paul
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Post by ltc968 on Jun 3, 2006 1:40:05 GMT -5
Does anyone have Bill Lyons email. His email was not in the redme for the Stinson.
I cant leav it like that.
Thanks for your help.
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Post by Roger on Jun 3, 2006 5:49:29 GMT -5
Bill does still visit here on occasion so I'm sure he'll help if he can.
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Post by Bill Lyons on Jun 3, 2006 6:55:27 GMT -5
Hello Itc968 , Rog asked me to comment on your Stinson Repaint . I can see the problem from your picture but really don't have an answer. Had to go download the bird to look at it. The baggage door has to be textured from the main Stin1.bmp. It is most likely mapped from the general fuse area of the top of the texture. I no longer have the source files so can't give the exact points. I have always tended to use textures like a palette to give the best shading and most efficient use although my newer stuff is more traditional and therefore more repainter useable. In the case of your Stinson repaint you might consider stretching out the swirls so they miss the baggage door and then texture the door from the fuse side area. Best Bill
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Post by ltc968 on Jun 3, 2006 10:26:35 GMT -5
Thanks Bill for your time and help
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