Post by MoCat on Feb 1, 2007 18:37:40 GMT -5
Hello All,
After many questions in the thread about how I did it, I thought I would explain it with screen shots. Well, here it is.........
First, find a picture of what you want to build. In this case I'm going to construct the outer wall of Fort McHenry, Like I did Fort Ticonderoga. In this case I went to Google Earth and took a screen shot.
Next, I cropped the photo and uploaded as background in GMAX
Next, I selected Splines in the right tool box and line.
Then in the right tool box lower I told GMAX to corner
Now, outline the object 360 degrees and click on where you started it will ask you if you want to close the spline answer "YES"
Next, click on the modifiers drop down tool bar and select "mesh editing" then extrude. The line will become three dimensional. The tool box to the right has several options, one is height, I guess the wall was about 10 feet.
Now I need a second object so under edit I selected clone, the changed the objects color. Now I have to identical objects.
Scale the object so that the new object is small than the original object.
Some of the corner will need correcting. Choose mesh modifier in the pull down menu, next on the right you will see "Vertex" this will place dots at all polygon junctions. move those points until it looks right i.e., width and length.
Next I went back to my front view and expanded the new smaller object.
Now, select the original object. We are going to cut it like a cookie cutter. We do this by choosing compound objects from the upper tool bar, then BOLEEN. In the right hand tool box it says pick operand, that is the new small object.
and now we have our original cut by the cloned modified smaller object.
Texture like you would any other object.
Start to finish exterior wall of For Mchenry took 14 minutes.
Hope this helps those who would like to start making their own objects. There are some great tutorials here and at http:\\www.scenerydesign.org.
Best of Luck,
MoCat
After many questions in the thread about how I did it, I thought I would explain it with screen shots. Well, here it is.........
First, find a picture of what you want to build. In this case I'm going to construct the outer wall of Fort McHenry, Like I did Fort Ticonderoga. In this case I went to Google Earth and took a screen shot.
Next, I cropped the photo and uploaded as background in GMAX
Next, I selected Splines in the right tool box and line.
Then in the right tool box lower I told GMAX to corner
Now, outline the object 360 degrees and click on where you started it will ask you if you want to close the spline answer "YES"
Next, click on the modifiers drop down tool bar and select "mesh editing" then extrude. The line will become three dimensional. The tool box to the right has several options, one is height, I guess the wall was about 10 feet.
Now I need a second object so under edit I selected clone, the changed the objects color. Now I have to identical objects.
Scale the object so that the new object is small than the original object.
Some of the corner will need correcting. Choose mesh modifier in the pull down menu, next on the right you will see "Vertex" this will place dots at all polygon junctions. move those points until it looks right i.e., width and length.
Next I went back to my front view and expanded the new smaller object.
Now, select the original object. We are going to cut it like a cookie cutter. We do this by choosing compound objects from the upper tool bar, then BOLEEN. In the right hand tool box it says pick operand, that is the new small object.
and now we have our original cut by the cloned modified smaller object.
Texture like you would any other object.
Start to finish exterior wall of For Mchenry took 14 minutes.
Hope this helps those who would like to start making their own objects. There are some great tutorials here and at http:\\www.scenerydesign.org.
Best of Luck,
MoCat