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Post by janeddh on Jun 13, 2007 12:57:15 GMT -5
Hi!
I encountered severe problems. I have to get rid of the MSFS Standard Airport buildings and replace them at almost the exact location with my new designed ones. When I enter an "all objects"exclusion with Sbuilder the MSFS Buildings are gone, but so are the "good" buildings. My solution was to delete the MSFS Airport Building BGL but I couldn't find it. Anyone knows how to work around this? Maybe I have my Layers wrong, but I couldn't find a place in FSDS where to set the layer for the buildings. Evidently it has to work somehow, but I don't get a clue. Please help.
cheers,
Jan
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Post by Dave3cu on Jun 13, 2007 15:49:12 GMT -5
Hi Jan, Never ran into this problem, but did some experimenting with one of my SBuilder projects (kpbh). Don't know how you have your project files organized, but with few exceptions I keep all of the .bgl's for a project in the same folder. I was able to reproduce the problem if I moved the SBuilder exclude file (000_kpbh.bgl) to an area above the area containing my object bgl's in the FS-Settings-Scenery Library window. When I moved the exclude bgl back to the same folder as, or a folder below my object bgl's my objects reappeared. The default objects were still gone as expected. Curiously, I tried the same experiments with excludes created with 'ExcbuilderV2' and did not see this problem....Go figure??? Hope this helps, Dave
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Post by janeddh on Jun 13, 2007 17:10:59 GMT -5
Hi Dave,
strange enough, after deleting all scenery .bgl files and recompiling everything again it worked just fine. Does the order in which you compile things matter? Anyway, it works now. Thanks alot!
cheers, Jan
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