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Post by Admin on Oct 27, 2006 16:21:33 GMT -5
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Post by scubakobe on Oct 27, 2006 16:44:37 GMT -5
Great, I will have to do that as well.
Wouldn't you think that Microsoft (Or ACES) are feeling pretty bad about having fixes for their product just a little over a week past its release date? And that is only one glitch,
I have found many more (especially in the multiplayer). Fly your airplane around cliffs sometime and see how your shadow is a flat object that doesn't shade correctly or mold to the ground, instead your wings poke off the edges of the cliff.
Patches anyone?
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Post by beana51 on Oct 27, 2006 16:56:54 GMT -5
When I read things like that,by people like that,its akin to listening to music,I don't know how it was created,or played.I do know and recognize talent.There are so many talented people out there,and here.It would do MS well,to reach out to this vast pool of knowledgeable people.Then ,I'm sure they would produce a much less clumsy product.Just think,a Sim,designed by simmers,,with the knowledge of whats important to simmers,be it scenery,or flying characteristics of Planes.I do not know the depth of experience,the motives,or the equipment used to day by these capable people at MS. However it never would hurt to ask and really listen,pride and ego permitting.So when I'm ready to install and use FSX,where do I find a guy like that??I hope he helps the those who understand his music. VIN
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Post by Admin on Oct 27, 2006 16:57:07 GMT -5
Wouldn't you think that Microsoft (Or ACES) are feeling pretty bad about having fixes for their product just a little over a week past its release date? No, I think they are quite proud of the game they released. I'm betting sales are higher than expected.
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Post by scubakobe on Oct 27, 2006 21:44:09 GMT -5
No, I didn't find what you said before offensive if that's why you edited it out. I don't get offended easily. It's true what you said though. Fairly obvious if you fly online too. "Cessna 24 Novema would like to take off". While growing up (and still am) with those "kiddies" you mentioned (Was that what you said, if not, sorry) I never heard any of them mention anything about aviation or flying and still haven't. Yet, you go online and be surprised to see how many people my age and a LOT younger are on there taking off of taxi ways. No that's not a bad thing, it's fun for us and a mess for the controller. ;D All of those that bought it thinking they would be soaring across the skies in the glider with unlimited FPS as shown in the commercials, got jipped. The $1,000 you mentioned on FS-X upgrades will now be going towards computer upgrades, then you should work towards FS-X upgrades.
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Post by Admin on Oct 27, 2006 22:04:23 GMT -5
No, the edit had nothing to do with you, or your age. I read it after an hour and decided that I wouldn't want someone else to post all that so I shouldn't. And when I say kiddies, I'm not really talking about age. There are those who are twice or three times your age who are far less adult.
I'm all set for hardware. I'm getting a smooth 20 in the city and up to 30 in the wild and the 2 Gb of RAM means it runs smoothly. I have plenty of autogen, plenty of traffic and pretty good scenery for low and slow flying. Performance, while it could always be better is not my problem with FSX. I'm just glad they needed a fairly decent base to build their airplane flying game on top of so that simmers have something to work with. Now all I need is an Ultimate Terrain update to take the shorelines the rest of the way to the quality UT gave them in FS9. I don't need, but probably will buy more planes. If I need scenery I will use a new version of EZ Scenery to make it or cherry pick freeware made for FSX. And if all goes as before, in 6 months I will have stopped using FS9. Or maybe not. I won't be falling for the Vista/DX10 scam upgrade though.
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Post by Kofi on Oct 27, 2006 23:54:07 GMT -5
It's almost *unthinkable* that Alaska was released the way it is in its default state....
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Post by Admin on Oct 27, 2006 23:57:28 GMT -5
It's almost *unthinkable* that Alaska was released the way it is in its default state.... I think (and this is just my opinion) that they needed 2-3 more months to finish the game part and at least another year to actually work on the sim. It is NOT finished.
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Post by scubakobe on Oct 28, 2006 0:08:16 GMT -5
No, the edit had nothing to do with you, or your age. I read it after an hour and decided that I wouldn't want someone else to post all that so I shouldn't. And when I say kiddies, I'm not really talking about age. There are those who are twice or three times your age who are far less adult. I'm all set for hardware. I'm getting a smooth 20 in the city and up to 30 in the wild and the 2 Gb of RAM means it runs smoothly. I have plenty of autogen, plenty of traffic and pretty good scenery for low and slow flying. Performance, while it could always be better is not my problem with FSX. I'm just glad they needed a fairly decent base to build their airplane flying game on top of so that simmers have something to work with. Now all I need is an Ultimate Terrain update to take the shorelines the rest of the way to the quality UT gave them in FS9. I don't need, but probably will buy more planes. If I need scenery I will use a new version of EZ Scenery to make it or cherry pick freeware made for FSX. And if all goes as before, in 6 months I will have stopped using FS9. Or maybe not. I won't be falling for the Vista/DX10 scam upgrade though. Oh I see. I sure could use an extra gig of RAM right now, FS-X uses 90% of my RAM memory, so if I add another gig it should make up for what FS-X uses and make things run smoother. At least by your statements it sounds like it will. Yup, even the airports that the missions are based on have glaring flaws. They obviously don't care!
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Post by Admin on Oct 28, 2006 0:13:58 GMT -5
I sure could use an extra gig of RAM right now, FS-X uses 90% of my RAM memory, so if I add another gig it should make up for what FS-X uses and make things run smoother. At least by your statements it sounds like it will. Yes, 2 Gb is really the minimum If I hit the lottery, I'll pull the 2 512s and replace them with 2-1Gbs. Funny what has gone unmentioned is that FSX uses 100% of the CPU, so it is really important to shut down anything that runs automatically in background while you are flying.
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Post by dominique on Oct 28, 2006 0:32:15 GMT -5
From the exterior (I'ven't got X yet), this endless tweaking quest looks like a farce.
Never seen that before except maybe with Fly!2 (but then the senior programmer was literally dying on the work and the publisher rushed the sim to market to make a few bucks before it could be finished).
I don't know about sales but I've never seen so many people on the fence or reverting to the older sim...(not your usual put the name of a large forum here bozzos but old simmers) .
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Post by ScruffyDuck on Oct 28, 2006 0:42:12 GMT -5
No, I think they are quite proud of the game they released. I'm betting sales are higher than expected. According to TDragger the number of activations so far have exceeded their expectations...........
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Post by Admin on Oct 28, 2006 0:53:09 GMT -5
No, I think they are quite proud of the game they released. I'm betting sales are higher than expected. According to TDragger the number of activations so far have exceeded their expectations........... I'm not at all surprised. Regardless of the accuracy of some of the criticisms, less than 10% of their established base might come in contact with ALL forums combined. Some estimates of "hard-core simmers" like us are less than 6% of sales. Microsoft have done a great job of marketing. I'll bet they are pleased at their success and I am sure the bean counters are giggling with delight as the money comes rolling in. The financial success of FSX should ratify all their decisions and speed the X-Box development of FS11 (Or sooner perhaps.)
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Post by ScruffyDuck on Oct 28, 2006 2:23:37 GMT -5
Yep - it may well be that a lot of purchasers are first time buyers and that would make me happy if I were MS
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Post by scubakobe on Oct 28, 2006 13:04:09 GMT -5
The financial success of FSX should ratify all their decisions and speed the X-Box development of FS11 (Or sooner perhaps.) Seeing how demanding FS-X is, that's a likely thought, because it would take an X-box or game system to play the game since all of the processing power is devoted to the game and not outside processes found in a computer. The profit from a move like that would surely keep them on the Xbox side and slowly move away from the computer.
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