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Post by scubakobe on Jan 7, 2006 13:18:17 GMT -5
I made this challenging, or pretty much impossible flight. Try flying it with every airplane, there are interesting outcomes with each airplane. Also, I haven't landed an aircraft safely yet. I can touch down, but I get flipped over instantly. Download it at: www.kraphicsonline.com/Catastrophic%20Flight.zipIt's pretty fun, and interesting.
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Post by scubakobe on Jan 8, 2006 13:00:49 GMT -5
Has anyone tried it yet? C'mon, just at least once, it's really cool!
(Oh, you are probably worrying that it's a virus, it's not, I just zipped it so the .wx and the actual flight file can be in one file.)
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Post by Admin on Jan 8, 2006 13:35:51 GMT -5
Has anyone tried it yet? C'mon, just at least once, it's really cool! No, it's not cool, it's foolish. NOBODY in their right mind would risk their aircraft in that wind. Oh, no... had it been a virus, your post would be gone along with your account and you IP would be banned. There are no second chances for that offense.
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Post by scubakobe on Jan 8, 2006 13:51:15 GMT -5
LOL thats the point, its dumb to take off inthat wind but you get interesting results eh?
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Post by Admin on Jan 8, 2006 14:02:27 GMT -5
LOL thats the point, its dumb to take off inthat wind but you get interesting results eh? I have no idea what results other than wreckage I would get. I have too much respect for the aircraft than to try to fly in 80 mile winds. Its called FLIGHT Simulator, not CRASH Simulator. Try something constructive.
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Post by scubakobe on Jan 8, 2006 15:28:14 GMT -5
Hey, I was just having fun. That's why I will like FS X, because it will have missions, so I don't have to entertain myself with crashes. I was actually trying to recreate crabbing techniques, but I got a little carried away. So what do you think I could do that is constructive, because I need something lke that. I have flown to Oregon, and a lot of other things, so I am seeking other fun things to do in the simulator. I always get this idea to take a scenic flight around the mountains, but the only thing I see is blurred textures and incorrect mesh, another reason I have my hopes up for FS X. Then I try to do rescue missions with my sikorsky helicopter, but it gets boring after awhile because no one is climbing into your helicopter when you open the doors. I am certainly not trying to make this into an action game, I just wanted a feeling of achievement, as said in the FS X review.
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Post by Jakemaster on Jan 8, 2006 15:28:31 GMT -5
well, if you do set the wind to an airspeed around what your plane flies and fly at that airspeed, you just sit in the air.
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Post by scubakobe on Jan 8, 2006 16:18:51 GMT -5
lol, yah that's funny. I wish they could make the thing more realistic so you can't fly upside down in 747's, and float in a Cessna.
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Post by Admin on Jan 8, 2006 16:21:36 GMT -5
Hey, I was just having fun. That's why I will like FS X, because it will have missions, so I don't have to entertain myself with crashes. I was actually trying to recreate crabbing techniques, but I got a little carried away. So what do you think I could do that is constructive, because I need something lke that. I have flown to Oregon, and a lot of other things, so I am seeking other fun things to do in the simulator. I always get this idea to take a scenic flight around the mountains, but the only thing I see is blurred textures and incorrect mesh, another reason I have my hopes up for FS X. Then I try to do rescue missions with my sikorsky helicopter, but it gets boring after awhile because no one is climbing into your helicopter when you open the doors. I am certainly not trying to make this into an action game, I just wanted a feeling of achievement, as said in the FS X review. So many questions... First, you have nearly a year before FS-X is released and sitting here thinking it will solve all YOUR problems is a mistake. First I suggest looking up "imagination" in an unabridged dictionary. If you are unclear on anything you read there, just ask. Second, I suggest if you want jobs to do with your aircraft and can't imagine any, try doing all (YES ALL) the lessons included. Then look around at Avsim and flightsim for files like this one Filename: xtremebush.zip License: Freeware Added: 7th January 2005 Downloads: 986 Author: Renato Golin Size: 51kb Its a bunch of challenging flights that will keep you busy and he even includes a method to make your own. There are many more adventure type flights available. In fact all of the Custom Classics come with adventure flights. The Classic Goose package for example sends you into the ocean between Florida and Cuba to look for a German submarine. And that is only one of the included flights. You can't just sit around waiting for someone else to entertain you. Use your imagination and do it for yourself. And if you make some good adventure flights, I'll post them here for everyone to try.
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Post by jimslost on Jan 8, 2006 16:27:17 GMT -5
Land the airplane into the wind. At those velocities, you can land across the runway and not leave the pavement. I did it.
As a kid, I worked on and flew from an airport where a 10-15 kt crosswind was the norm rather than the exception. You would think this would breed some respect for winds, but you would be wrong. One fine Sunday the wind ran 40 kts steady with gusts. Did everyone stay home? Nope. During my 8 hour shift, we had four (4!) idiots roll their airplanes into balls of aluminum. I helped manhandle two wrecked Cessnas clear of the runway myself. The miracle is that no one was hurt, much less killed.
I have 'way too much respect for my aging body to fly my even older Luscombe when the wind is forecast to blow above about 15 kts. On the other hand, FS/GW is a GAME. So let us not be too harsh on our fellow players when they decide to do something we might consider silly.
jim
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Post by scubakobe on Jan 8, 2006 19:23:31 GMT -5
Your right Jim, I was just playing around, but I am used to harsh stuff like that because that's all I get at forums usually. I have been interested in Bush flying alot, but never knew where to start, thanks for showing me where to start.
Ok I installed the xtreme bush flying package, only to find that when I load one of the flights, FS freezes. Do I need to download an airplane for it or something?
Hey Tom, I have an idea for a challenging approach/landing. I will make the file for you and tell me if you like it, when I give you the link to the download.
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Post by scubakobe on Jan 9, 2006 20:06:02 GMT -5
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Post by simonovman on Jan 10, 2006 2:02:26 GMT -5
No. Il-2 Forgotten Battles is a game. CFS-3 is a game, as was CFS-2. They might have been something more, but that's what the makers chose to turn them into. (Il-2 in particular could have been the first great combat flight sim; instead it became a first person shooter game with wings.)
FS9 is a flight sim. Which is short for SIMULATION. The point is supposed to be to SIMULATE the experience of operating an aircraft, as a competent pilot would do it.
We all (or most anyway) play sillybuggers from time to time. (Just last night I was buzzing the state capitol in Juneau inverted in the Stampe, for example.) For that matter I've been known to dive a newly-downloaded model that I didn't like into the ground just out of irritation. But that's not really what flight simming is all about, is it?
(Actually FS9, like every other flight sim and game on the market, is first and foremost about making money for the people who produce it. As it should be; I certainly never wrote my books and stories for any other reason and I don't expect Microsoft or Ubi or anybody else to do so. But that's beside the present point.)
All that being said, everybody has a right to do whatever he likes with FS9 or anything else he laid down his money for. If scubakobe wants to run no-cockpit view while wearing a blue leotard with a red S on his chest so he can play Superman, it's his business and nobody's got the right to tell him not to or say he's wrong.
However, when you post something in this way - "Hey, look at this really neato thing I created" - you're setting yourself up for people to express their opinions, because that's THEIR right.
Personally I never fly pre-planned missions; I might look at the map and decide on somewhere I want to go, or I might just take the plane up and wander around a little while and then look for a place to put down. (Usually the latter in FS9; more likely the former in GW3 at present, because there are so few decently retrofitted airports in a given area so far. Though some of us are working on it.) I get enough missions with the combat flight sims and the groundwar games.
But that's just me. Somebody else wants his orders handed to him, that's cool too. De gustibus non disputandum est, as the guy said when he had the inappropriate relationship with the alligator.
Perhaps somebody ought to build something along the lines of the Campaign Generator software that's available for some of the combat flight sims, in which you can dial in a time period and a general area and it will crank out a random-generated series of missions. That shouldn't be too hard to do for FS - though I admit I wouldn't have a clue how to go about it, and since I don't feel the need of it I wouldn't be interested in trying.
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Post by jimslost on Jan 10, 2006 12:57:00 GMT -5
What IS flight simming about? No doubt it varies with each one who partakes. I spent 32 years in simulators where the object was to "SIMULATE the experience of operating an aircraft, as a competent pilot would do it" (we called the exercize "you bet your license"), and FS9 is not that. That was a deadly serious exploration of one's skill, knowledge, experience, and judgement in an environment that could readily reproduce the stress and strain of flying a real airplane (usually broken and in truly foul weather). In comparison, flight simming, as done in/with FS9, is about entertainment. Amusement. Diversion.
The FLYING part of flight simming rarely holds my interest for long. The vibrations felt through the stick, the faint aroma of warm engine oil, and the gentle drag of the wheels at touchdown are things that cannot be reproduced on the screen of a home computer. To experience flight requires an airplane.
What keeps me interested in FS9 and particularly GW3, is the artistry displayed in the works of people like the Lyons, Leon Louis, Steve Meyers, and - well, you (to name just a few). From my perspective, you have transformed what was designed as just a game into something much more. It may not have been your purpose, but you have created a window into aviation's past, an almost living archive that allows the rest of us to not only glimpse but interact with a time that belonged to our parents and grandparents. I find that very valuable, and a high point of my day is checking to see what new facet has been added to this jewel.
So are there people who play silly games with your jewel? Of course. And some of them might even think it worthwhile to share their amusment. Should those activities be greeted with indignation and scorn?
I think not.
jim douglass (what newly enacted federal law?)
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Post by simonovman on Jan 10, 2006 13:47:00 GMT -5
You're arguing with the wrong man; I'm not doing "indignation and scorn" - as I said, I figure everybody's got the right to do whatever he wants with his own property. (Just as long as it doesn't involve misappropriating somebody else's, like what that guy pulled with Joe and the Wilga.)
You're quite right about the impossibility of reproducing the actual experience of flight - and it gets even more so with these old airplanes; how can you possibly get the sensations of flying open cockpit? Rig up a huge fan and put your feet in a bucket of ice, maybe? And then too there is the very important detail that no matter what we do we're not going to get killed.
But "simulated" doesn't necessarily mean "identical" after all. Realism, in this context, is like democracy or justice: unattainable in practice, but an ideal worth striving for all the same.
You were kind enough to mention my own amateurish efforts for GW3. They certainly aren't realistic in any serious sense; all sorts of compromises are necessary just to make these things usable - if somebody were to reproduce a major thirties airport in accurate detail, it would be such a frame hog most people couldn't use it. And even then it would have many unrealistic aspects because of the limitations of FS and, beyond that, of computer technology as it exists now. So it's a compromise; and so is the "realistic" aspect of any flight sim. So are most things in life, aren't they?
We come to FS from different places. You have the enviable experience of having flown real airplanes in real life. I have never had that opportunity; because of my eyesight, that door has been closed to me all my life. For me this is as close as I'll ever get; this is a "window," to use your metaphor, into a world that I can't enter any other way. And other people have other perspectives; there's never going to be any interpretation that suits everybody.
All the same, I do insist on the distinction between "sim" and "game." I own and use both, and enjoy them. (I am after all the author of the possibly definitive online guides to Hidden & Dangerous I and II; I'd hardly have done that if I looked down on unrealistic entertainments.) But they're not the same thing; and that was the point I was making. Not that gaming is in any way inherently inferior to simming; just that it's something else. I could go into my reasons, but this post is already too long and this thread has already drifted far enough without getting into semantic arguments.
Somebody might say something anti-semantic.
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